After finishing my Nokia N70 3d model (also available in my store), I decided to model another cellphone... and this was the time of Apple iPhone 3g.
I used Lightwave 3d for both modeling and rendering.
The iPhone 3d model was created in low poly, then for the details I used a Catmull-Clark subdivision algorithm, available in Lightwave 3d since version 9.0
Polygon count for this iPhone 3d model are 1706.
Textures.
I created 4 textures for:
- Apple logo and texts on the backside;
- display;
- icon on the "Home" button in the front;
- Grid on spekers.

Rendering.
For rendering I used a simple three lights setup and Global Illumination algorithm active.
Buy this iPhone 3d model now.
This Apple iPhone 3g 3d model is available now on the store. Buy it now: |