Blog
Download Blueprints (may 2006)
By Gianluca Panebianco, Published: 23 May 2006I picked up some drawings and blueprints you can use as a background as aid of your 3D modeling tasks.
Links to some of my friends websites (2005)
By Gianluca Panebianco, Published: 24 Jul 2005These are some links to my friend and good websites: lightwave 3d, Flashlite, flash, tutorials, games for web and mobile phones.
7 books to start learning 3d from scratch
By Gianluca Panebianco, Published: 19 Oct 2003In this article we are going to all those books that refer to 3d, starting from 3d modeling and rendering, but also that introduce to digital animation in general, texturing, compositing, and so on I studied all these books many years ago (all these books are dates not more recently than 2003), but I think that they're ok to approach to 3d, compositing and visual effects. Try to find a more recent version of these books.
Download 3d models for games and graphics
By Gianluca Panebianco, Published: 3 Nov 20023D Models After a lot of requests finally I can show this page where you can download some Super Robots 3D models.
List of 3D animation movies available on DVD in 2002
By Gianluca Panebianco, Published: 13 Jun 2002I have prepared a list of all 3d animation movies out so far: the list probably is incomplete, please let me know if anything is missing.
Modeling a soccer ball in Lightwave 3d
By Gianluca Panebianco, Published: 5 Jun 2002This easy tutorial will describe how to model a 3D soccer ball from scratch.
Learn Japanese: a quick Katakana course
By Gianluca Panebianco, Published: 14 Sep 2001Some basic rules to start understanding japanese Katakana alphabet
Free Japanese 3d software, part 4
By Gianluca Panebianco, Published: 15 Dec 2000In this last part of this article we will illustrate another interesting 3d modeling software for the realization of Anime: Rokkaku.
Free Japanese 3d software, part 3
By Gianluca Panebianco, Published: 8 Dec 2000part 3/4 : Metasequoia LE + Hexa Great]
Two software currently very popular among Japanese 3d designers are Metasequoia and Hexa Great. Let's see some quick references together...
Free Japanese 3d software, part 2
By Gianluca Panebianco, Published: 1 Dec 2000[part 2/4 : input|output compatibility and conversion]
Surfing in japanese sites I've seen 3d software names as "Doga", "Metasequoia" and others... they are completely free 3d software? What is the best? Are they avaible in English version?
I've recomend Metasequoia LE .
It is Free 3D software for educational or non-profit proposes.
It is available in English version.
Well, I think it is very easy to learn ,
but Help file is underconstruction.(T-T)

screen shot of Metasequoia LE
Do you know if exist some 3d format converter for these file type, and possibly in English (so I can install in my PC)?
I think Metasequoias is very available to convert.
Metasequoia LE: (FREE WARE)
| Import: | MQO (Metasequoia) SUF (DoGA CGA System) DXF (AutoCAD) LWO (LightWave 3D) ROK COB (trueSpace) OBJ (Wavefront) |
Export: | MQO (Metasequoia) SUF (DoGA CGA System) DXF (AutoCAD) COB (trueSpace) X (Direct3D Retained Mode) SCE (SoftF/X) RDS (RayDreamStudio) POV (POV-Ray) |
Metasequoia 2.2 (SHARE WARE)
| Import: | .LWO .MQO .COB .OBJ .DXF .ROK .SUF .3DS (3D Studio) . RSD (PlayStation) |
Export: | .LWO (LightWave 3D) .MQO .COB .OBJ (Wavefront) .DXF --- .SUF .3DS (3D Studio) .RSD (PlayStation) .X .SCE .RDS .ROV .RIB (RenderMan) .ASC (3D Studio ASCII) . WRL (VRML) and plugins... |
There is a problam .Rok Import often fail. Because "ROK" does not have data of polygon side though Metasequoia need it.
Share ware Metasequoia is available to ROK Inport Plugin, but Free Ware version is not. We have to align polygon faces. ("Object" Menu -> "align faces").

And ...
Rok Import PLUG IN for Light Wave 5 Intel :
Rok to LW converter (!!)
Unfortunatly This is in Japanese but very easy. This is the men
IMPORT OBJECT |
only lines only faces both |
COLOR CONFIG |
light middle dark |
for the .6ks format... There is not free converter.
.p3d and "mkm" is motion data.
Software "Mikoto" can export in .bvh format. but It is in japanese.
.rok, .mqo and .6ks are model data.
.mkm and .p3d is motion data. It always up to site with model data "mqo" or "rok".
IMPORT OBJECT
only lines
only faces
both
COLOR CONFIG
light
middle
dark